Core Book

  • Updated Forced Entry & Doors/Chests wording to be clearer.
  • Updated Mercantile skills that use goods or materials to be consistent in terms. Generate Profit, Materials Contract, Trade Contact, Trade Network.
  • Updated Transmutation to be clear on how it works.
  • Updated Dealing with Traps, Dealing with Locks, to account for Sapper and Crime updates.
  • Updated Medium and Heavy Armor examples.
  • Updated the skills Dissect and Extract to have 0 NRG cost.
  • Updated Background (Forager) to reference gathering materials instead of components.
  • Intoxication Rules fixed to say Drunk points.
  • Fixed Typo in Multiclass that mentioned Sorcery instead of Mage.
  • Academic updated to include +1 Progress.
  • Minor, Standard, and Major Rites now properly mention minimum Devotion required.
  • Updated Keyword Soak to mention that objects/items can reduce to 0 damage.
  • Added language to be clear that the (4) event build can be used immediately to purchase ability points or used on skills as normal. Under the Earned Build section.

Magic and Prayer Tome

  • Updated Rites section to mention minimum Devotion.
  • Updated Ward to mention duration.

Crafting Compendium

  • Added Bars for Doors under Woodworker.
  • Updated Crafting Charts to only mention Materials. Removed “Raw Materials” language.

Updated rulebooks can be found at https://wyvernrising.org/rulebook.

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