Rules for Drinking
When drinking alcohol, characters can become intoxicated. The following rules cover these situations.
Each alcoholic drink is assigned a numeric potency value. Whenever a character consumes a drink they must add the potency value to their intoxication value.
Base Intoxication threshold for races:
Race | Base Intoxication Threshold |
---|---|
True Elf | 6 |
Lacrean | 6 |
Human | 8 |
Barbarian | 8 |
Sethen | 8 |
Wild Elf | 8 |
Caitiff | 8 |
Orc | 10 |
Dwarf | 12 |
Oelyte | 12 |
Gen’ii | 12 |
*Add +1 threshold for each body (temporary or permanent) beyond the racial base
Effects of Intoxication:
Role-play drunkenness.
x2 cost for all ability-based (DEX, END, PRE) skills
-1 damage to all weapon strikes, including ranged
Unable to cast/invoke any spell/prayer over rank 2
Immune to Fear effects
Potency:
In-Game Drink | Soda Type | Potency |
---|---|---|
Dark Ale | Cola | 1 |
Mead | Pineapple | 1 |
Sweet Wine | Grape | 1 |
White Wine | Lemon-Lime | 1 |
Blue Zombie | Blue Fruit Soda | 2 |
Dark Rum | Dr. Thunder/Dr. Pepper | 2 |
Dwarven Ale | Root Beer | 2 |
Elven Wine | Cherry/Black Cherry | 2 |
Orcish Blood Wine | Code Red | 3 |
Sethen Rau Th’deen | Mt. Lightning/Mt. Dew | 3 |
Whiskey | Ginger Ale | 3 |
Oelyte Citrona | Orange | 4 |
Diamond | White Birch Beer | 5 |
Examples of becoming intoxicated
When a character receives an intoxication equal to one-half (round down) or more of their intoxication threshold, they become intoxicated and must role-play the appropriate effects. If a human with a base intoxication threshold of 8 and has no additional body drinks 4 Ales, they will become drunk. If a true elf, with a base intoxication threshold of 6, but has purchased up to Body +6, drink 5 Ales, they may roleplay being tipsy, but they are not drunk since they only have an intoxication value of 5, while they have a threshold of 12. The character is also subject to additional limitations as listed below. They will regain sobriety when Drunk Points fall below one-half of his/her max Body.
When a character receives an intoxication value equal to their intoxication threshold, they pass into unconsciousness. They will regain consciousness when Drunk Points fall below his/her intoxication threshold. Your intoxication value is reduced at the rate of one point per hour. Therefore, a character will remain passed out for one full hour before regaining consciousness (though they will remain intoxicated a bit longer.)