True Elf

Benefits

  • Arcane Control (+4 Points)
  • Arcane Knowledge (+4 Points)
  • Locked Gather Power Rank 1 (2)

True Elves can select any combination of Rank 1 spells, that they are capable of casting (TKR), to fill the two Locked Gather Power Rank 1 slots they start with. The spells can be chosen from the List of Spells.

  • Read Magic

Detriments

  • -1 Body (3 Total)
  • Starting Build (11)

Purchasable Racial Abilities

  • 7 Build: Spell Purge

The ability of True Elven mages to replace memorized spells with new ones from their spell book. Once per period the mage may go to logistics or see a Marshal to trade any unused spell slots for different spells.

Costuming Requirements

  • True Elves have pointed ear tips and typically wear fine clothing.

True Elf History

True Elves are perhaps the most ancient of all races. Their history and legends extend back for millennia. Because of this long and bright history, they view themselves as the most civilized race. To them, all other cultures are crude and unenlightened. True Elves have an unusual aptitude for use of magic. They claim it is because they have evolved into a higher state of consciousness. Other people just think they’re arrogant.