Sethen

Benefits

  • Unarmed Fighting (Claws)

Functions as the skill and in addition Sethen may use Claws that swing for 1 Damage, min length 9″ and max length 18″.

  • Poison/Disease Resist (1 use per event)
  • Poison Spit (2 uses per event)

Detriments

  • No Medium or Heavy Armor

Due to their natural armor, Sethens can’t stand to have Medium or Heavy armor over their scales. It is rumored however that the elite among their kind have learned to surpass this disability.

  • Starting Build (9)
  • Starting Body (4 Total)

Purchasable Racial Abilities

  • 3 Build: +1 Poison/Disease Resist per event

The Sethen metabolism is particularly resistant to toxins. Each packet allows a Sethen the opportunity to defend against any sort of Poison or Disease that enters the system. The ability must be used immediately following the administration of a toxin. Each resist will automatically Negate the effects of a single Poison or Disease. This ability doesn’t need to be taught.

  • 2 Build: +1 Poison Spit per event

A Sethen may generate poisonous saliva and discharge it by spitting it at an opponent. This skill may be used with a packet and deals 1 Damage for each use of Poison Spit expended. The uses of this skill may be used one at a time, all at once, or in any combination up to maximum amount purchased. This ability doesn’t need to be taught.

  • 1 Build: +1 Natural Armour (Max 20 Points)

Their tough, scaly hide provides extra defense for the Sethen. Natural Armour works just like normal armor, except it cannot be repaired quickly; taking 1 full month to heal itself naturally. This ability does not need to be taught and you may purchase 2 points of Natural Armor per event, until you reach a maximum of 20.

Costuming Requirements

  • Earth toned(Greens, browns, grays)  face paint with scales or scaled mask

Sethen History

Sethen are a reptilian race with vaguely lizard-like features. Their skin is scaly and ranges from green to brownish in color. They have only recently involved themselves in world affairs. Their culture has a rigid hierarchy by which a member can only increase in social status by performing exceptional feats. Their duels for dominance can sometimes turn deadly. Sethen are excellent warriors but are accomplished in other fields as well. They hold personal honor among their highest of ideals.